Monday, 14 March 2016

Computer Game Design Techniques - Choosing a final idea from moodboards/Presenting my idea.

After moodboarding a couple of different ideas, I settled on the idea that I would base my map around an industrial Steel Mill, as my SWOT analysis had more strength and not as many threats to this idea as there would have been to the idea of a Deathmatch mkap set in a Sci-Fi lab.
After the decision was final I moved onto presentation planning, the mood boards created for my ideas can be viewed here including the lab, following on from previous work: https://uk.pinterest.com/plissken1989/

Following the mood boarding and final decision on which map I am going top move forward with, I have been working alongside my peers to put together a presentation plan with which I can present my level plan in a week's time.

I began by listing in a group, the things deemed most necessary in a presentation at any level in the games industry.
The qualities deemed most necessary were as follows;
- Not too much text.
- Use only enough imagery to get the point across.
- Use a clean layout.
- Be engaging.
- Communicate clearly.
- Dress appropriately.
- Use correct grammar.
- Do your research.

From here we split up and listed what we thought would be necessary to show in our own presentations.
The image seen below is the list I created, with which I was initially intending on including in my presentation.


I then rejoined with my group and mind mapped another set of important presentation elements, taking elements from everybody's lists and formulating the mind map.


Following the mind map, we then, as a class, built a presentation plan, slide by slide, delegating a percentage of the presentation to each section.
The complete plan for the presentation can be seen below, featuring 5 main sections, each with a possible numerous amount of slides.
The percentages were split 5% introduction, 30% Research, influences and themes, 40% My map idea, 20% "WHY" (Why should people support my idea and/or join my cause, and the final 5% delegated to a possible Q&A session, or a simple summary/conclusion.


From here I will move forward with my presentation, covering as many bases as possible in time to present next week (07/03/16).





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