Monday, 21 March 2016

Computer Game Design Techniques - Agile SCRUM & Trello

In the games industry Agile Scrum is a largely used to track production, it was originally implemented by Toyota as a method of keeping a track of which pieces of a car had been completed.
The structure has been adopted by various industries including the games industry and is structured differently from company to company.

In addition to my design doc, I have been tasked with creating a Trello board, this functions as a method of utilising Scrum, to keep on top of any work and keep a track of what is in progress and what has been completed already.
My current Trello board can be seen below, looking toward the next unit I will be making some slight modifications to the first floor of the map itself and will look to create the second and possibly third floors.

This is a fairly simple board in itself, and will be elaborated on at points through the development process.


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